Thai Beverage Can (TBC) VR Training
For manufacturing companies, one common pain point is the challenge when it comes to train new hires to operate machines which are complicated. Thai Beverage Can company engaged us and created a 3D VR training solution for their decorator machine that simulates how the machine works in real life. Several modules were designed in this app to ensure the trainees can pick up the necessary skills progressively and intuitively. Data are recorded for data analytics purposes. This is a cost effective solution that allows trainees to practice the machine operation whenver they are free in the training room, and enhance their performance to deliver good products for their clients.
Factory 360 Virtual Tours
In collaboration with Alice and AKA, and other partnering companies such as ExxonMobil and SSMC, we created 360-degree videos, 3D VR experiences, and 2D trailers on the topic of engineering, as part of EDB's campaign to promote engineering careers in schools around Singapore.
Huge thanks to the team for working on this. It was really a pleasure working with you. You guys are one of the best vendors I've worked with - the amount of initiative and quality of ideas that come out from the team was really amazing. Not forgetting your speedy turnaround time! So thank you all!
Brenda TanAssistant Manager of Learning & Development
Group Human Resources at OCBC Bank
I have worked very successfully with Hiverlab over the past few years on a heritage project based in Cyprus. Hiverlab is the perfect partner for scholars such as myself who are 'content-rich' but less well-versed in the innovative technologies and media to make the work truly impactful on both popular and pedagogical platforms. I will certainly continue to work with them. They are VERY highly recommended!
Michael J.K. WalshChair & Professor at School of Art
Design & Media, Nanyang Technological University
The advantage of this Storyhive VR programme is that it allows the trainers to communicate with a relatively large class and for the students to interact with one another, which is very difficult in a real-life dive situation. In this particular context, we can train a large number of people, not necessarily just employees, at the same time, yet maintain a level of interaction in instruction that cannot be achieved underwater. The demonstration of the VR prototype has been positive.
Dr Siti Maryam YaakubHead of Department, Ecological Habitats and Processes
DHI Water & Environment (S)
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