Duke Corporate Education VR Sessions
Duke Corporate Education used Storyhive platform to showcase their own VR video captured in India at a series of executive training sessions (e.g. Visa University, HPB, etc.). Such sessions simulate virtual journeys to India, and were facilitated by trainers from Duke CE. It is a fairly simple yet impactful application with the Storyhive platform, a good example for other content creators who would like to use Storyhive to screen their own existing VR content. Interested users can get in touch with Duke CE to arrange such sessions. Hear from our client: "It was great working with you on your team on this event. Feedback from my colleagues working on the VR location on working with you was great! Looking forward to future collaborations!"
Huge thanks to the team for working on this. It was really a pleasure working with you. You guys are one of the best vendors I've worked with - the amount of initiative and quality of ideas that come out from the team was really amazing. Not forgetting your speedy turnaround time! So thank you all!
Brenda TanAssistant Manager of Learning & Development
Group Human Resources at OCBC Bank
I have worked very successfully with Hiverlab over the past few years on a heritage project based in Cyprus. Hiverlab is the perfect partner for scholars such as myself who are 'content-rich' but less well-versed in the innovative technologies and media to make the work truly impactful on both popular and pedagogical platforms. I will certainly continue to work with them. They are VERY highly recommended!
Michael J.K. WalshChair & Professor at School of Art
Design & Media, Nanyang Technological University
The advantage of this Storyhive VR programme is that it allows the trainers to communicate with a relatively large class and for the students to interact with one another, which is very difficult in a real-life dive situation. In this particular context, we can train a large number of people, not necessarily just employees, at the same time, yet maintain a level of interaction in instruction that cannot be achieved underwater. The demonstration of the VR prototype has been positive.
Dr Siti Maryam YaakubHead of Department, Ecological Habitats and Processes
DHI Water & Environment (S)
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