Digital Twin and Data Visualization
As a key digital transformation force driving Industry 4.0, immersive technology is becoming an integral part of daily business operations in various industries nowadays. As part of Hiverlab’s “Immersive Technology" + R&D initiatives, we introduce our latest immersive information visualization system, which stemmed from years of research at Hiverlab in the directions of “immersive technology + digital twin” and “immersive technology + data visualization”. The two main functions of this system can be summarized as follows.
Digital Twin (Tangible)
A digital twin is a digital replica or a digital copy of physical assets, devices, products, systems, processes, people, places, etc. With the advancement of 5G technology, Internet of Things (IoT), cloud-based services, big data, machine learning, etc., possibilities are endless with the concept of digital twin, and VR is making it a lot more accessible to us nowadays. For example, in our VR system, we are able to visualize and interact with real-time data at machine scale, room scale, factory scale, building scale, district scale, city scale, national scale, etc. Such applications can be used to effectively monitor systems, analyze data, simulate scenarios, prevent downtime, enable collaborations and decision making across geographies, optimize operations and improve performance in the inter-connected world. This is a significant step towards our goals of creating a smart city, smart nation, and smart world.
Case Study: Singtel Smart City Digital Twin
In collaboration with Singtel, the largest telecommunications company in Singapore, Hiverlab developed a smart city real-time data visualization solution, to showcase the future possibilities powered by 5G technology. The solution was based on a 3D smart city digital twin, where real-time data from NEA (weather) and LTA (traffic) were reflected in the environment.
Digital Twin (Intangible) - High-dimensional Data Visualization
Traditional data visualization is done in 2D format. With AR/VR, which gives us an additional interactive dimension, we can unleash the potential of immersive data visualization like never before, especially for complex, high-dimensional data which is hard for humans to interpret and make sense of at one go. Here are some of our case studies where we apply immersive technology and interactivity to visualize databases of systems and research reports which contain a huge amount of data scattered across multiple tables and charts.
Case Study: Cyber Security Data Visualisation
In collaboration with JAMK University of Applied Sciences based in Central Finland, we developed this virtual reality cybersecurity training experience. The experience allows layman to better understand the logic behind cyberattacks, as well as the precautions individuals can take to prevent cyber attacks.
Huge thanks to the team for working on this. It was really a pleasure working with you. You guys are one of the best vendors I've worked with - the amount of initiative and quality of ideas that come out from the team was really amazing. Not forgetting your speedy turnaround time! So thank you all!
Brenda TanAssistant Manager of Learning & Development
Group Human Resources at OCBC Bank
I have worked very successfully with Hiverlab over the past few years on a heritage project based in Cyprus. Hiverlab is the perfect partner for scholars such as myself who are 'content-rich' but less well-versed in the innovative technologies and media to make the work truly impactful on both popular and pedagogical platforms. I will certainly continue to work with them. They are VERY highly recommended!
Michael J.K. WalshChair & Professor at School of Art
Design & Media, Nanyang Technological University
The advantage of this Storyhive VR programme is that it allows the trainers to communicate with a relatively large class and for the students to interact with one another, which is very difficult in a real-life dive situation. In this particular context, we can train a large number of people, not necessarily just employees, at the same time, yet maintain a level of interaction in instruction that cannot be achieved underwater. The demonstration of the VR prototype has been positive.
Dr Siti Maryam YaakubHead of Department, Ecological Habitats and Processes
DHI Water & Environment (S)